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Kart racing pro vs kartkraft
Kart racing pro vs kartkraft













kart racing pro vs kartkraft
  1. KART RACING PRO VS KARTKRAFT FULL
  2. KART RACING PRO VS KARTKRAFT PS3

Laser scanned tracks, new tire model more advanced then anything we have seen in simracing before (obviously it has problems but it´s a work in progress with the goal of being as close to reality as possible) Well i can´t speak for other games but iRacing is without a doubt striving for that. Thanks very much for speaking to games.on.net, Zach, and best of luck with the beta release!Īhaa i see. As for what the off-track experience actually is, you'll have to wait for the beta! Zach: The off-track experience is something I'm quite proud of and a feature that I hope becomes a legacy in future racing titles. What do you think is the coolest thing you have done so far? Whilst both of those elements definitely help with getting people excited about the game, we've got the gameplay to keep them excited. Zach: The attention to detail both in terms of graphics and the physics model. What has been the one aspect of the game so far that people have been most positive about? As for a major mistake, I haven't hit any serious speed bumps yet and we are working to make the game as good as possible for the beta! Since last April I've actually rewritten the entire game from scratch so I'd definitely impart the knowledge of the need to do that to my younger self! There will also always be things little things that you could have done differently. The game has been five years in the making - if you could go back and start the development process now, knowing all that you do, what would you now do differently in making the game?

KART RACING PRO VS KARTKRAFT PS3

Coupled with the future expansion onto the Xbox360 and PS3 platforms should see KartSim ranked up amongst the current house-hold name racing titles. Steam and Origin) with some cool guerrilla marketing campaigns. At the moment it's like being a Lamborghini without the fuel.Īs for bringing the game to market post-beta, the marketing and distribution strategy will see KartSim sold through traditional retail channels and online digital marketplaces (i.e.

kart racing pro vs kartkraft

I'm currently in talks with a number of different investor groups to get things moving a bit quicker. Couple that with building and moderating an online community and fan base and it soon escalates into a huge project. Programming a simulation game with multiplayer racing and web services to support it all is quite a complex task alone, before you tackle the commercialisation tasks of corporate structures, accounting, legals and marketing. No one particular area that has been difficult. Also, like any other start up venture, making the game has to be something you must be passionate about and love to do.

kart racing pro vs kartkraft

I can literally count the number of days over the past 5 years on my hands that I haven't worked on the game. Zach: Absolutely! I now know the reason that AAA titles have US$50+million dollar budgets and 60+ people working on them. How are you looking to bring the game to the market? Has it been a hard road to get such an ambitious project to the masses? Of course if you're a gamer who is new to the genre there's also information about what changing each option does to the handling." Everything from track width, front bars, gear ratios, exhaust length through to seat position, front end geometry and tyre pressures is able to be changed. If you're a kart driver, you'll feel right at home with all real-life setup options available.

KART RACING PRO VS KARTKRAFT FULL

Zach: Setup options will appear in the full game. Have you considered looking at including handling and setup options for more experienced drivers? Will it be possible to tweak tyre pressures, tuning and other aspects like different axles, ride height and different compound metals in the wheels and other components?















Kart racing pro vs kartkraft